Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
Quote:
Originally Posted by pork soldier
OMG guildwars is dying, OMG guildwars is dyin- o wut? they sold 4 million copies?
cry more
How many games of Guild Wars do you own? Soon I'll own 4. That's 4 copies sold right there. Also, where does it say they sold 4 million copies? Cry more, fanboy.
I guess we'll have to see what this PvP Jr. stuff is all about. One of the things that irritate me currently is the impact of the rank system in HA. I kind of like playing as many different aspects of the game as I can and rank has been a real shut-out for HA. I'm hoping this doesn't mean that you have to play your "PvP character" daily for an hour just to be able too get into a group.
I'm optimistic though...
...and btw, in my field (mental health) what we try to do is ignore negative behavior since giving it attention feeds it. That philosophy works with other communities of people as well.
That was interesting when he stated after the fact you beat EotN you pretty much know who the big time enemies are for GW 2. So it’s not just the introduction to the new other races (including that of the Sylvari’s), but another evil?
That was interesting when he stated after the fact you beat EotN you pretty much know who the big time enemies are for GW 2. So it’s not just the introduction to the new other races (including that of the Sylvari’s), but another evil?
I guess the end message will be:
You saved Tyria for now……..
Heh... why is everyone so intent on destroying Tyria? This is the fourth time!!
Guild Wars is NCSofts current no. 1 European and north American game... simple as!
Unless Tabula Rasa or Aion knock it off that perch in the next 18 months, then Guild Wars 2 is a dead cert from the outset!
Hehe... that might actually be true, for a couple of reasons...
If they get advertising... (which guild wars didn't get much of)
They're new games... (Better graphics? etc?)
But.... I think they're subscriptions... so I'm not quite sure.
As for the discussion above... This is ANET's very first game... which I believe has made a great impact on the MMO market. You guys gotta realize that WoW was made by blizzard... which already had MILLIONS of gamers in their fanbase due to their great games...An example would be Starcraft 2... y'all know the second it comes out they'll automatically get like 10 million sold xD (Cough... Korea...)
Why does everyone always give as reason for the big success of Wow the large fan base of blizzard... just accept it, blizzard makes quality games... that’s it.
I can’t wait until starcraft2 is released. Have u seen the site? Now that’s a site to be proud off.
Why does everyone always give as reason for the big success of Wow the large fan base of blizzard... just accept it, blizzard makes quality games... that’s it.
I can’t wait until starcraft2 is released. Have u seen the site? Now that’s a site to be proud off.
THATS what I'm talking about. They HAVE a large fanbase because they MAKE quality games. Geez.
GW2 intrigues me at this point, but it'll be facing very stiff competition. Possibly even more so than GW is facing at current. Its a good thing though- GW2 will have to be excellent to survive, and if it isn't there are plenty of other options.
/sigh. I don't try to troll, and if I apoligize if it comes out that way. But the posters here are narrow-minded and think Guild Wars is the best game EVER, without being open to other game and their influences on Guild Wars itself, and cannot accept the reality that other games do indeed have an effect.
I don't think anyone here has ever said GW is the best game ever. But I have played just about every Online RPG out there, and I play Guild Wars because it's the one I enjoy most. Part of that is because it's free, it makes it a lot less stressful instead of something like WoW which very quickly ends up feeling like work. I have to play this because I'm paying for it, etc.
There are things I love about those other MMO's and of course there are things they do a lot better than GW, but all in all, I still find GW a more enjoyable game. That's not narrow mindedness, it's just personal preference.
You on the other hand, along with a lot of other WoW fans seem to feel threatened by GW and constantly seem to troll around posting all of the flaws, and things GW doesn't do as well. Have you ever tried playing games just to have fun? It doesn't have to be better than something else to be enjoyable.
And what's even worse, is the fact you're now complaining about a game, not due out until 2009 that we know very little about. They seem to be making a lot of very big changes that not everyone is happy about, it sounds more like a typical MMO, but with the one massive difference of being free. I'm not sure how you can say it will be outdated by then, especially because chances are games like WoW will still be going by then.
And perhaps you should have tried the Eye of the North preview, which felt very fresh and original, and easily one of the best games I've played this year. I'm very much looking forward to both Halo 3, Mass Effect and even Smash Brothers, but I can tell you that Eye of the North is on par with any of those titles. If you played it though, and really don't like it, that's fine. I understand GW is a game that not everyone will appreciate, but in that case you really don't need to be on these boards. There's a huge difference between giving your opinion and trolling.
Back to topic:
I might be one off the few. But I liked the system of GW connecting pve and pvp. I like to use the same skills in pve and pvp, I like to win Halls with my pve toons and I like farming for my stuff to make them gvg worthy... I know it had to change and I hope that there will be at least a bit cross community communication in those world battles...
p.s. Jon Wood ? wtf that guy needs a a few interview courses...
How many games of Guild Wars do you own? Soon I'll own 4. That's 4 copies sold right there. Also, where does it say they sold 4 million copies? Cry more, fanboy.
It says so in NCSoft's press release, go read it please.
Whether someone owns 1 copy or 10 is irrelevant, for GW the only metric that counts is actual sales.
Quote:
Originally Posted by ayame ftw
Why does everyone always give as reason for the big success of Wow the large fan base of blizzard... just accept it, blizzard makes quality games... that’s it.
I can’t wait until starcraft2 is released. Have u seen the site? Now that’s a site to be proud off.
Interesting point, now imagine that Blizzard never made a game before WoW, do you really believe they'd have even 100,000 subscribers now? No, they wouldnt, nor would they have had the 40 million dollars they spent on developing WoW.
Point is that a gaming company needs games and time to build a reputation (for better or worse, EA anyone?) and its much easier to generate interest, build a fan base and sell games just on the strength of that when you have a long history complete with established enviroment (Warcraft) and lore.
This is why GW is a resounding success, without the benefit of all of the above and with a new an untried business model they've been very successful.
Now that Anet has made a name and they are slowly becoming known they can use that to move to the next level with GW2. If they bungle it then Arenanet will be dead ofcourse.
Last edited by Tijger; Aug 28, 2007 at 07:50 AM // 07:50..
That's kind of a dumb statement. Yeah it's difficult to balance between the 2, but ANet for quite a long time, seemed to choose to not keep some balance.
I find it interesting how Mr. Strain says HOM will document the players' achievements in GW, but yet in reality HOM completely ignores, and does not document at all, the vast majority of everyone's achievements.
I was thinking the same thing. He mentions a player playing for a thousand (or thousands of, can't remember) hours but there is no HoM for time played.
I've done a TON of quests, but no recognition for that.
And from what I'm reading, almost every title has to be the max title. So no recognition for my completion of two campaigns without hard mode.
Seems only grinders and minipet lovers will get any recognition.
-Forjo
Last edited by Forjo; Aug 28, 2007 at 05:14 PM // 17:14..
I was thinking the same thing. He mentions a player playing for a thousand (or thousands of, can't remember) hours but there is not HoM for time played.
I've done a TON of quests, but no recognition for that.
And from what I'm reading, almost every title has to be the max title. So no recognition for my completion of two campaigns without hard mode.
Seems only grinders and minipet lovers will get any recognition.
-Forjo
As many people said... they probably will update HoM by then... I mean... why worry now? Guild Wars 2 is still 2 years away... if they were to update HoM by wintersday, that'd still be okay.
As many people said... they probably will update HoM by then... I mean... why worry now? Guild Wars 2 is still 2 years away... if they were to update HoM by wintersday, that'd still be okay.
Worry has nothing to do with it. My decision whether to purchase GW:EN is directly based on what linkage it provides to Guild Wars 2. Most of the other major features don't really mean much to me:
4 new regions to explore, including the continent-sprawling Depths
This is cool, but I have MUCH more area to explore in what I've moved to (LotRO)
18 multi-level dungeons rife with traps, puzzles, secret passages, and dangerous foes
My personal play preferences are for beautiful expansive regions. Dungeon-crawl does not appeal to me.
150 new skills to unlock and use
ANet likes aggregate numbers. It's only 15 per character when you break it down, and with some locked to reputation grind?
10 new Heroes to command from races old and new, including the fierce Norn, the magical Asura, and even a few surprises
Gwen herself is not much of a surprise anymore. And since heroes actually DO the same thing with the same skills, this is just cosmetic.
Your own personalized Hall of Monuments to preserve your achievements, trophies, and titles across all Guild Wars games, allowing descendants to reap the benefits of your character's fame in Guild Wars 2
I'm not a grinder, so this doesn't appear to be useful to me at the moment.
40 new armor sets, including rare, stand-alone pieces
Only 4 per profession. Again, aggregate numbers. Big deal.
The only thing that would compel me to purchase this would be a great story and great storytelling. And if reviews reveal this to be the case, I may at some point purchase GW:EN.
But with all of the things that have happened in the last 6 months to sour my opinion of Guild Wars (NO trade improvements, insane nerfs like armor stacking, threatening players instead of providing real solutions, Anet officials less than professional handling of player unrest in the forums, and the focus on grinding brought about by hard mode and all the new titles), I just doubt it'll be enough.
Still, I come here waiting to read the message that sways me and gives me that "must buy" sensation. But alas, nothing yet.
-Forjo
Last edited by Forjo; Aug 28, 2007 at 05:42 PM // 17:42..
Worry has nothing to do with it. My decision whether to purchase GW:EN is directly based on what linkage it provides to Guild Wars 2. Most of the other major features don't really mean much to me
So wait.... you're talking about HoM right? Or like the storyline or something... because a little down in your post you say HoM doesn't appeal to you...
Quote:
Originally Posted by Forjo
18 multi-level dungeons rife with traps, puzzles, secret passages, and dangerous foes
My personal play preferences are for beautiful expansive regions. Dungeon-crawl does not appeal to me.
If ya played the preview, you would realize that not every "dungeon" is as you have imagined. The art in the dungeons are VERY different from what you would expect. It's actually one of my favorite places to enjoy scenery. In one particular dungeon (Frostmaw) you can see trees and (I think snow, can't remember) at the final level. Dungeons aren't those dark creepy places with rock walls surrounding you at all sides that yo might imagine.
Quote:
Originally Posted by Forjo
ANet likes aggregate numbers. It's only 15 per character when you break it down, and with some locked to reputation grind?
Hmm. If they wanted to aggregate numbers... they would've just said "Alot more skills"... as anyone can realize that its only 15 skills per character. I don't believe they're even locked to reputation grind... as you can just do quests normally and get lots of great skills.
Quote:
Originally Posted by Forjo
10 new Heroes to command from races old and new, including the fierce Norn, the magical Asura, and even a few surprises
Gwen herself is not much of a surprise anymore. And since heroes actually DO the same thing with the same skills, this is just cosmetic.
More choices the better... They can really do away with heroes in GW:EN... but putting them in makes for more choices and such. I have nothing to complain about.
Quote:
Originally Posted by Forjo
Your own personalized Hall of Monuments to preserve your achievements, trophies, and titles across all Guild Wars games, allowing descendants to reap the benefits of your character's fame in Guild Wars 2
I'm not a grinder, so this doesn't appear to be useful to me at the moment.
Quote:
Titles
Titles in LOTRO are largely cosmetic and have no direct impact on game play. Instead, they provide another means of customization for your character by adding additional information to your name. Some titles are common whilst others can be very difficult to obtain. Each character starts off with one title that indicates their origin. Characters gain titles by completing deeds and quests, as well as by completing or mastering tiers in your given profession. Only one title can be active at a time.
Examples of titles include:
* <your name> of Gondor (One of the many origin titles that players start with)
* <your name> the Undying (received by attaining level 20 without being defeated)
* <your name>, Spider-Foe (received by defeating 30 spiders in the Bree-lands)
* <your name>, Pie-eating Champion (received after winning a pie-eating contest)
* <your name>, Master Apprentice Woodworker (received after finishing both the basic and master-level tiers of Apprentice Woodworking)
Lol. Are you telling me that LOTRO doesn't have grind? Blasphemy! And +, no one is forcing you to do titles... and even when you get them and use them with GW2 it really isn't gonna be gamebreaking.
Quote:
Originally Posted by Forjo
40 new armor sets, including rare, stand-alone pieces
Only 4 per profession. Again, aggregate numbers. Big deal.
Again... I welcome more armor instead of no armor
Quote:
Originally Posted by Forjo
But with all of the things that have happened in the last 6 months to sour my opinion of Guild Wars (NO trade improvements, insane nerfs like armor stacking, threatening players instead of providing real solutions, Anet officials less than professional handling of player unrest in the forums, and the focus on grinding brought about by hard mode and all the new titles), I just doubt it'll be enough.
I'm guessing the party search improvement isn't a trade improvement. Ah well... The armor nerf isn't that "insane" at all. I thought it was, like you did, but realized that PvE was still fine (Remember this nerf was for the fricking paras in HA which were uber). If I understand correctly, you're talking about everyone complaining about HoM? We can... once the game itself is released. All we did see was a preview, y'know. There is no focus on grinding b/c of HM + titles, no one is forcing you. Now... grinding to beat the game itself is a bit lame, but I don't believe they do that in GW:EN. I only remember that in Factions where ya had to rack up an easy 10k points.
Quote:
Originally Posted by Forjo
Still, I come here waiting to read the message that sways me and gives me that "must buy" sensation. But alas, nothing yet.
I myself haven't gotten any actaul gameplay the past few weeks... as I've been bored of Guild Wars. After playing the EOTN preview all weekend long, its renewed my urge to play and now I'm sitting here browsing the forums until GW:EN comes out. I do believe GW:EN is gonna be the first campaign where I've actually done all the quests SUMMON MURSAAT!
Last edited by Sasuke The Betrayer; Aug 28, 2007 at 06:12 PM // 18:12..
So wait.... you're talking about HoM right? Or like the storyline or something... because a little down in your post you say HoM doesn't appeal to you...
While the Hall of Monuments is the linkage I'm talking about, currently, there is no information on what that linkage will do. All we know is some of the titles (mostly maxed ones) that will be recorded. We do not know what benefit this will have to GW2 characters. Thus far, the only titles that are not grind related that I saw are the protector titles. Where is the recognition for time played or quests completed or collectors editions?
Quote:
Originally Posted by Sasuke The Betrayer
If ya played the preview, you would realize that not every "dungeon" is as you have imagined. The art in the dungeons are VERY different from what you would expect. It's actually one of my favorite places to enjoy scenery. In one particular dungeon (Frostmaw) you can see trees and (I think snow, can't remember) at the final level. Dungeons aren't those dark creepy places with rock walls surrounding you at all sides that yo might imagine.
I was hoping someone would comment on that. I'd be delighted to be wrong. But I just don't see it comparing to the wide-open expanses of Breeland or the majesty of the Misty Mountains.
Quote:
Originally Posted by Sasuke The Betrayer
Hmm. If they wanted to aggregate numbers... they would've just said "Alot more skills"... as anyone can realize that its only 15 skills per character. I don't believe they're even locked to reputation grind... as you can just do quests normally and get lots of great skills.
Yet most of these skills are tied to reputation points instead of attributes (like the faction and sunspear skills). So if you want to use them with any effectiveness you have to grind reputation.
Quote:
Originally Posted by Sasuke The Betrayer
More choices the better... They can really do away with heroes in GW:EN... but putting them in makes for more choices and such. I have nothing to complain about.
Again... I welcome more armor instead of no armor
In general, true. But if you don't like chocolate, 10 flavor variations of it is not going to be enough to make you buy the box.
Quote:
Originally Posted by Sasuke The Betrayer
Lol. Are you telling me that LOTRO doesn't have grind? Blasphemy! And +, no one is forcing you to do titles... and even when you get them and use them with GW2 it really isn't gonna be gamebreaking.
I didn't say it doesn't have grind. But there is a VAST difference in degree.
You posted a quote about LOTRO titles. But what you don't post is that the title comes FIRST after a relatively low number of kills (usually less than 100) which you end up getting almost ALWAYS in the course of playing. After you get the titles you get a second tier of the deed that awards you with traits which can improve your health/power regeneration, add armor, unlock skills, increase running speed, change skill activation times and cooldowns, and a lot of other benefits.
For example, the "Spider Foe" title you mention is bestowed by completing the deed "Spider Slayer", which requires you to kill only 30 spiders. Once complete you open the follow-up deed "Spider Slayer (Advanced)". This deed required you to kill 60 spiders and rewards you with a +1 to your Honor trait. Honor increases poison and shadow resistance as well as increases vitality. So after killing 90 spiders (which you'll be doing anyway as various quests require it) you'll get a title AND an increase to a usable trait.
In LOTRO it's the management of these traits that is considered a character's "BUILD" since all skills are available at any time without slotting.
Quote:
Originally Posted by Sasuke The Betrayer
I'm guessing the party search improvement isn't a trade improvement. Ah well... The armor nerf isn't that "insane" at all. I thought it was, like you did, but realized that PvE was still fine (Remember this nerf was for the fricking paras in HA which were uber). If I understand correctly, you're talking about everyone complaining about HoM? We can... once the game itself is released. All we did see was a preview, y'know. There is no focus on grinding b/c of HM + titles, no one is forcing you. Now... grinding to beat the game itself is a bit lame, but I don't believe they do that in GW:EN. I only remember that in Factions where ya had to rack up an easy 10k points.
Yes, party search is next to worthless for parties and especially for trade. There are countless threads and posts here about that.
The armor nerf made it impossible for me to farm with my earth ele. So there went one thing I enjoyed. And there appears to be a lot to complain about as far as the HoM goes, but I spoke to that earlier.
As for grinding, yes, no one is "forcing me". But there is no denying that there a a lot of areas of this game that are focused on grinding. Reputation skills and the HoM, two of the major new features that have been repeated touted by Anet are grind focused. Hard mode is totally grind focused. And new titles are being added all the time to reward grind. The only Anet favorite these days that is not grind related is minipets (or is that just a Gaile Gray favorite). But those also took a big hit recently with the HoM customization requirement.
Quote:
Originally Posted by Sasuke The Betrayer
I myself haven't gotten any actaul gameplay the past few weeks... as I've been bored of Guild Wars. After playing the EOTN preview all weekend long, its renewed my urge to play and now I'm sitting here browsing the forums until GW:EN comes out. I do believe GW:EN is gonna be the first campaign where I've actually done all the quests SUMMON MURSAAT!
As I already said, the one chance that I see so far that might make be buy this thing is a great storyline and great quests. I've not read anything to that effect yet. But I remain open to other opinions.
It says so in NCSoft's press release, go read it please.
Whether someone owns 1 copy or 10 is irrelevant, for GW the only metric that counts is actual sales.
Actually, it does matter. That's my BIG problem with their "4 million copies sold" figure. So my copy of NF, Phrophecies, and Factions is 3 copies.
It massively inflates the number of people who actually play this game. The size of the player community has a huge impact on the ability of the game (how easy it is to find a group for a specific task, etc).
When WoW says they've sold 10 million copies, that actually means 10 million copies. When GW says 4 million, they actually mean like 1.5-2 million.
What that means is of that ~1.5-2 million repeat customers are going to buy GW2, not 4 million. Which means in the future when a.net switches to an all campaign + expansion buisness model, it will hurt sales figures.
That's why that matters, because it will affect sales figures in the future.
PS LoneSamari, yeah Tabula Rasa could topple GW. I know I'm buying it. We'll have to wait and see.
PPS And give Zinger a break. He's not actually trolling now. Everybody is just flaming him because they don't like to hear the voice of a pessimist/realist.